Ritwik Posted March 5, 2013 Report Share Posted March 5, 2013 Version 2.5.2 is available for download. Changes for version 2.5.2 Bug Fixes and new features:Remeber full screen mode when program is closed. Accrutate caustic refraction using underwater visibility. Gear animation and user animation animate according to their frame count. Added instrument dgalt - reads altitude in feet. Added instrument dgweapon. Separate radar and weapon dialogs. Weapon locked and ready voice when weapon is locked. Vehicle options dialog split into two, and tooltips added to all options. Added option to render boat in pilot view without hiding water. Added very big explosition for weapons using [kill_radius]. Killing all targets in weapon [kill_radius] also in netplay games. Loading situation.html enabled only in demo mode. Manifest file read from common directory and from scenery. Cargo can be removed from scenery using cargo dialog remove button. Smoke when engine is on when [smoke_s] < 0 in smoke.cfg. Optional vehicle sounds added, "inside.wav" and "outside.wav" as ambient sound inside and outside. Scenery animations support "_n" night mode. Added vehicle tags lightsl, lightsr, lightsm, lightst, which glow on when light is on. Parachute attached at (hook_x, hook_y, hook_z). Vehicles can use color coded bump maps for effects when bump scale < 0. Added night vision mode using Ctrl+T, button on Telescope, Joystick button and Toolbar icon. Quote Link to comment Share on other sites More sharing options...
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