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MarkoBarthel

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Everything posted by MarkoBarthel

  1. Great work Robert! Looking forward to see the bridge interior. Marko
  2. Nice shots Robert! The second pic is awesome. Marko
  3. Thank you Clayton and Robert! Marko
  4. New uvw unwrap for the new Prepar3d texture set.
  5. Nice densely built scenery! Marko
  6. Looks nice Robert! Great shots. Marko
  7. Really nice shots Robert. Marko
  8. Hi Robert, great news. Oh yes, would be great to sail with her. Marko
  9. Hi Robert, the ship looks great. But I think the poly-count is to high. Can you make a detailed and well lighted pic from the bow section? Marko
  10. Hi John and MV, the best way for convert max files to x files is Pandasoft's Plugin (unfortunately only for Max2012 or older). The hole in the mesh looks like a flipped poly. If the poly deleted, you can add a bridge between the edges and create a new poly in this part. The model looks like the Kelvin model from Tobias Richter. If I remember the Kelvin uses multi-textures. I have tryed to work with multi-textures in VSF I think they work not correct in VSF. Either you change the material properties in the material editor or you rework the textures. Regards Marko .
  11. Great work on these ships Robert! Looks great. What is the current polycount of the Azura? Marko
  12. Awesome renders Robert! Yes, a WiP thread would be really nice. I like these ships. Marko
  13. Looks great Robert! Really nice work! Marko
  14. Nice set of shots Robert! Marko
  15. Yes, looks really nice! Marko
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